The main goal of the project was to form the attitudes of young people using edularps as an educational method. We focused especially on fields of tolerance for differences and on decision-making on important issues of their lives, bearing the consequences of their decisions.
In each participating country we held a conference on edularps in order to disseminate the project outcomes
In addition to the presentation of the project and its outputs, the participants gained personal experience from playing edularp - this is the way to show them the real potential of edularps. Holding the conference on larps enabled us to extend this method to other schools and youth organizations and to attract new people interested in this topic. For better comprehensibility, we organized conferences in national languages, and we sent invitations to all youth organizations and schools in our regions, as well as to our national collaborating partners. Each country prepared the conference program separately depending on the specific needs of its target groups.
We designed the program the way that participants could get acquainted with the full range of related issues, starting at formation of attitudes, ending at specific larps. The participants experienced the activities on themselves, because we have observed that when they experience it themselves, they are then more motivated to implement this methods in their work.
Arrival, getting to know each-other, introduction teambuilding activities, acquaintance with the training objective, setting up the educational process, collecting expectations and concerns, introduction to the topic of young people's attitudes.
Playing a larp "Game with fire", reflection of the game, a link to the topic of forming attitudes, an introduction to the topic of larps - an introduction to what larps are, what their principles are, how they work, competencies and their interconnection to larps.
How to use larps in education, a detailed look at the larps and its individual components (mechanics, characters, rules), the methodology of introducing larps, leading reflections and training on specific activities.
Ethics and safety of participants, preparation for the introduction of games (participants were divided into three groups and each group planned to launch one larp game, including reflection - the remaining group that was not involved in the presentation, played the game), feedback on larp introduction.
Introducing larp (continuation of activity from previous day), how to use follow-up activities with the principles of experiential pedagogy in order to strengthen attitudes.
Presentation of all created project outputs, plan of implementation, evaluation of educational outputs, training conclusion.